![]() Brighton's impressive Pavillion, for instance, looked like a standard American retail box store. The game's algorithmic building generation seems patchy - again, likely impacted by server capacity. London looked brilliant, but other cities were less impressive. I wish there had been a way of pre-loading these too.Īfter nabbing the UK pack and waiting another hour for that to download - it seemed like the game's servers were being hammered, which was understandable - I was finally in the air. I couldn't see a way of getting these content packs downloaded via the standard Xbox marketplace. These are accessible from Flight Sim's already bulging in-game store (alongside dozens of paid-for planes and airports). If I want to go see London or New York or various other global attractions in detail, you need their corresponding region's additional free content packs. Well, flights do get delayed.Īfter sitting through all that, surely, everything was sorted. Then along came a surprise 27GB day one update. I had the game's base installation and additional offline pack all pre-loaded (102GB, ouch, but still about half a Call of Duty: Warzone). ![]() I'm sure it will still stick the landing.īut last night's launch was a little turbulent - even with all pre-flight checks complete. I've followed its slow taxi up the runway to yesterday's big Xbox Series X/S take-off. I'm in Microsoft Flight Simulator for the long haul.
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